Archive for December, 2007

Free SVN repository

December 25, 2007

I’ve just tried the free SVN controlled hosting at http://www.assembla.com ! It works and it’s great !

Now my PS2 projects are kept in a safe place an have version control!

The assembla hosting allows you to keep your projects private or public, and to invite other assembla members to view/edit your sources. Very interesting. Thanks for the tip, Matteo.

This could be an excellent way to share my public sources.

Stay tuned!

First post

December 25, 2007

Hi all,

So, this blog could be seen as the version 2 of the previous PS2 Home Brewing – Make your own stuff now !, now adandoned.

 Why did it made a new blog, you may ask? Well, on the previous blog I realised I needed to change a bit of the blog objectives : unfortunably my free time wasn’t compatible with I planned to do on the blog, so instead of the detailed tutorials on PS2 home brewing I was willing to write I’m forced to make a “lighter” blog, reporting the progresses with my PS2 developments and hopefully, write some tutorials too to help you starting also!

Besides, this was a splendid opportunity to try the WordPress.com free blogging tools (I also have some BlogSpot.com blogs and some complains about their system : check them at my profile : http://www.blogger.com/profile/8504305

But, if you never visited my previous blog, that the heck is this blog about, and what is PS2 homebrewing ?

Well, PS2 stands for the well-known PlayStation2 Sony’s console and homebrewing stands for the act creating some software at “home” (in opposition of doing something commercially) for a “closed” platform. In other words, in order to do something for the PS2, Sony requires you buy their pretty expensive development tools and register as a official developer and with an open-source freeware sdk available anyone knowing programming can do their stuff to run on the console, thus bypassing Sony’s will of controlling everything, but in a perfectly legal way respecting all copyrights.

I understand the reasons Sony act like this, by putting an exorbitant price on the dev tools and forcing the developers to register – this is the way they assure quality control and I must say there are many good games on the PS2 and not much bad ones. But it would be a shame a powerfull platform like the PS2 (yes, I know the PS3 is better) would never be explored by the hobbyists.

So, many thanks for those to made the open-source sdk known as ps2sdk.

Keep tunned!


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