Good news regarding the mixer

I’ve been working on a sound mixer done from scratch although taking advantage of existent libs for sound playing, like SjPCM and I was able to mix and play two samples perfectly using threads. This means “play and forget” for the main program, since all the mixing and playing work is done by the mixer thread.

So, the basics of the mixer are done and now it’s a matter of finishing it. The primary goal is to use with the PS2 Doom ports in order to replace SDLMixer which seems to not be fully working along with the current ps2sdk.

BTW: I’m wondering if you, the reader, could suggest a nice name for the mixer. The current candidate name is “cosmitoMixer” but I would like to name it with something better… Fell free to post your suggestions please.

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