Archive for August, 2010

Valueable myPS2 sources!

August 27, 2010

Although ps2client is mute it is still able to send code to ps2link, so I was able to try myPS2 I’ve found at this site :

http://devfull.de/?page_id=6

It seems to only work at a fat PS2 probabily due to incompatible code when using the network adapter and even at the fat, it stopped at init with the error “Loading GUI String Table…”.

From the same site, I’ve got the sources and I was looking for what file or resource it failed to load, since I get no printf output from the PS2 at this moment.  The contains a lot of interesting stuff.

First, it has code for MP3 decoding (well, it uses MAD library calls), net MP3 streaming (it supports shoutcast radios) and best of all, a thread scheduler!

Looks very good stuff indeed and it will be handy for sure. I’m still digesting its details, still…

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My ps2client is mute!

August 27, 2010

Suddenly my good ol’ ps2client.exe compiled at 2007 got mute. So it’s useless as a debug tool. And I don’t have a clue why…

The binary still has the date of 2007 when I first did the toolchain build, so this doesn’t seems to be the result of any recent build I did… I posted for help on the homebrew section of the psxscene forums, so I might get a hint soon.

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Actually I’ve found out that the cause of the problem was a running ps2client process at a “zombie” state consuming the ps2link output, so a matter of restarting the PC cured the problem (I take a lot of use of the hibernate feature). No problem whatsoever with ps2client itself, then. Check here for the discussion: http://psx-scene.com/forums/f19/ps2client-does-not-echo-printf-ps2-anymore-65105